Trivia Game using Linked List, Polymorphism and Inheritance in Java
You will need to first create an object class encapsulating a Trivia Game which INHERITS from
Game. The game is the parent class with the following attributes:
objects, you will continue by creating a linked list of trivia objects.
Your linked list code should include the following: a TriviaNode class with the attributes:
Write a client to test all aspects - creating trivia objects, inserting the objects as nodes to the
list, deleting a node by passing the id of the trivia game. Print out the list every time you make a
change such as adding a node and deleting a node. You should create at least 3 objects to be
inserted to your list, then delete at least 1. Also, test deleting an object that is not in the list.
Game. The game is the parent class with the following attributes:
- description - which is a string
- write the constructor, accessor, mutator and toString methods.
- trivia game id - integer
- ultimate prize money - double
- number of questions that must be answered to win-integer.
- write the accessor, mutator, constructor, and toString methods.
objects, you will continue by creating a linked list of trivia objects.
Your linked list code should include the following: a TriviaNode class with the attributes:
- trivia game - Trivia object
- next- TriviaNode
- write the constructor, accessor, mutator and toString methods.
- head - TriviaNode
- number of items - integer
- write the code for the constructor, accessor and mutator, and toString methods.
Write a client to test all aspects - creating trivia objects, inserting the objects as nodes to the
list, deleting a node by passing the id of the trivia game. Print out the list every time you make a
change such as adding a node and deleting a node. You should create at least 3 objects to be
inserted to your list, then delete at least 1. Also, test deleting an object that is not in the list.
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